Configuration
Available configuration for resource.
CFG = {}
CFG.FRAMEWORK = 'qb' -- 'qb', 'esx', 'qbx'
CFG.INVENTORY = 'qb' -- 'qb', 'esx', 'ox', 'qs'
CFG.TARGET = 'qb' -- 'qb', 'ox'
CFG.NOTIFY = 'ox' -- 'qb', 'esx', 'default'
CFG.LOCATIONS = {
[1] = {
blip = {
label = 'Chop Masters',
pos = vector3(2351.82, 3132.66, 48.21),
sprite = 380, color = 11, scale = 1.0
},
polyzone = {
vectors = {
vec3(2337.0, 3123.0, 48.0),
vec3(2342.0, 3147.0, 48.0),
vec3(2364.0, 3143.0, 48.0),
vec3(2360.0, 3118.0, 48.0),
}, thickness = 10, debug = false
},
npc = {
pos = vector4(2360.24, 3128.08, 47.21, 66.36),
model = 'a_m_m_skidrow_01',
scenario = 'WORLD_HUMAN_AA_SMOKE',
}
},
[2] = {
blip = {
label = 'Chop Masters',
pos = vector3(500.77, -1501.13, 29.29),
sprite = 380, color = 11, scale = 1.0
},
polyzone = {
vectors = {
vector3(511.0309753418, -1492.9742431641, 29.0),
vector3(511.03717041016, -1504.3834228516, 29.0),
vector3(495.83294677734, -1503.9572753906, 29.0),
vector3(495.19448852539, -1492.9660644531, 29.0)
}, thickness = 10, debug = false
},
npc = {
pos = vector4(495.68, -1503.61, 28.29, 327.13),
model = 'a_m_m_skidrow_01',
scenario = 'WORLD_HUMAN_AA_SMOKE',
}
}
}
CFG.SETTINGS = {
cooldown = 10, -- minutes
email = {
eventType = 'server', -- 'client' or 'server'
eventName = 'qb-phone:server:sendNewMail',
delay = 2, -- seconds
},
action_timers = {
tire = 2, -- seconds
wheel = 2,
bonnet = 2,
boot = 2,
door = 2,
vehicle = 2
},
rewards = {
items = { "metalscrap", "plastic", "copper", "iron", "aluminum", "steel", "glass" },
amount = { from = 1, to = 5 }, -- how many items you get when u finish action, its set randomly from 1 to 5
},
vehicles = {
[1] = { -- list one
{ name = 'Phoenix', model = `phoenix` },
{ name = 'Rumpo', model = `rumpo` },
},
[2] = { -- list two
{ name = 'Adder', model = `adder` },
{ name = 'Blista', model = `blista` },
}
}
}
CFG.LANG = {
chop_wheel = 'Chop Wheel',
chop_door = 'Chop Door',
chop_bonnet = 'Chop Bonnet',
chop_boot = 'Chop Boot',
chop_body = 'E - Scrap Vehicle',
get_out = 'Get out and start working.',
not_valid_veh = 'Not valid vehicle, check the list again.',
already_chopped_veh = 'You chopped this model already.',
progress_tire = 'Chopping tire...',
progress_wheel = 'Chopping wheel...',
progress_chopping = 'Chopping...',
progress_chopvehicle = 'Chopping body of vehicle...',
cancel = 'Canceled..',
finished_list = 'You finished your list, cooldown for '.. CFG.SETTINGS.cooldown ..' minutes.',
cooldown_finished = 'Cooldown over, you are able to chop vehicles again. Check map for new location',
ask_for_list = 'Ask for the list',
email_send = 'You will receive list through email.',
email = {
sender = 'Chop Masters',
subject = 'Vehicle List',
message = "Hey, there's the list of the vehicles you can bring here.",
list = 'Vehicle List:',
}
}
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