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sh-k9

This documentation covers all features of the K9 script for FiveM, available for QB, QBX, ESX, ND frameworks or as a standalone version.

PreviousConfigurationNextInstallation

Last updated 1 month ago

Resources

  • (thanks to AdvancedTeam)

  • (thanks to Valour)

Core Features

Main Actions

Combat & Positioning

  • Attack - Target players or NPCs by aiming and pressing E

    • Tackle - Dogs have a chance to tackle targets (see for details)

  • Send to Location - Direct your dog to any spot by aiming and pressing G

  • Follow Modes

    • Normal Follow - Dog stays close to handler

    • Lead Follow - Dog walks ahead of handler

  • Leash System - Added in

Vehicle Interaction

  • Enter/Exit Vehicle

    • Teleport - Instant entry/exit

    • Realistic Animation - Dog jumps in/out of vehicles

Police Work

  • Searching Capabilities

    • Search vehicles, players, or NPCs

    • Player search methods:

      • Aim on specific person and select search option in menu

      • Automatic detection of closest player

  • Tracking System

    • Detect hidden players within configurable smell radius

    • Balanced mechanics to prevent gameplay exploitation

    • Adjustable tracking speed and cooldown periods

    • Performance tied to dog's level/relationship system

Health Management

  • Health & Armor System

    • Configurable maximum health and armor values

    • Apply bandages to heal injured dogs

    • Apply armor for protection

    • Database storage for health/armor status (optional)

    • Revive system for fallen K9s

Secondary Actions

  • Status Check - Monitor your dog's condition

  • Carry Dog - Pick up and transport your K9

  • Play Fetch - Interactive play with ball or frisbee

  • Feeding System - Place food bowl that dog will find automatically

  • Dog House

    • Build/destroy dog houses

    • Command dog to enter/exit house

  • Appearance Customization

    • Random style selection

    • Detailed customization menu

    • Database storage of appearance settings

  • Animation System

    • Variety of realistic preset animations

    • Animations tied to relationship level

  • Camera System - Mount camera to dog's neck for K9 perspective

  • GPS Tracking - Always know your dog's location

Advanced Systems

Needs System

  • Hunger & Thirst

    • Regular feeding requirement

    • Configurable options:

      • Health damage when hungry/thirsty

      • Customizable depletion rates

  • Natural Functions

    • Bathroom needs triggered after multiple feedings

    • Can be disabled in configuration

Relationship System

  • Leveling Mechanics (disabled by default)

    • XP gained through various actions

    • Database storage of progress

    • Affects command success rates

    • Influences tracking and searching effectiveness

    • Fully customizable levels, XP rewards, and failure percentages

Configuration & Compatibility

Settings

  • Insta-headshot toggle

  • ACE Permissions and Discord Roles for non-framework users

  • Job Restrictions with grade-level requirements

  • Target System Support

    • Compatible with qb-target, ox_target, qtarget

  • Multiple Dog Models

    • Default shepherd and rottweiler models

    • Support for premium models:

      • Unlimited custom model support

  • Dog Limit - Configurable maximum dogs per player/character

User Interface

  • Chat Commands for all actions

    • Customizable command names

  • Translation Settings for multi-language support

  • Custom UI

    • Control menu for dog management

    • Status window displaying vital statistics (thirst, hunger, armor, health)

  • FiveM Keybinds for quick actions

Technical Features

  • Multiple Save Options

    • Database saving via oxmysql

    • JSON alternative for servers without database support

    • Automatic camera prop display on dog's neck

    • Customizable basic props

Framework Compatibility

  • Fully supports QBCore, QBX, ESX Legacy, ND Core frameworks

  • Standalone version for custom framework integration

  • Completely open bridge files to adapt the script to any server

  • Supported inventories: qb, ox, lj, ps, qs, esx

  • Can be used without any framework/database/inventory (certain features will be disabled)

Updates & Versions

The script is actively maintained with regular updates. Below is the complete version history:

Version
Forum Link

6.9

5.0

4.1

4.0

3.1.2

3.1.1

3.1

2.2.2

2.1.1

2.1

2.0

1.9

1.8.2

1.8.1

1.8

1.7

1.6

1.5

1.4

1.3

1.2

1.1

Recommended Resources

Purchase Information

  • Code Access: Partial (main parts locked, rest is open)

  • Subscription: One-time purchase

  • Size: Approximately 15,000 lines of code

  • Requirements: ox_lib

  • Support: Yes

Support for

- Quality German Shepherd/Malinois model

- Designed specifically for this K9 script

- Premium dog models

Where to buy:

Configuration
Video Showcase
Review Showcase
Screenshots Gallery
update 2.1
Update 4.0
German Shepherd/Malinois
Mouby's Dog House models
Additional Mouby's models
Marx's Prop Pack
Free K9 Model
Marx's Prop Pack
Mouby's Dog House
Tebex Store
Latest update
Major update
Update
Leash system introduced
Update
Update
Update
Update
Update
Tackle mechanics added
Update
Update
Update
Update
Update
Update
Update
Update
Update
Update
Update
Initial release