Configuration
Available configuration for resource.
CFG = {}
CFG.FRAMEWORK = 'qb' -- 'qb', 'qbx', 'esx' or false
CFG.TARGET = 'qb' -- 'qb', 'ox' or false
CFG.NOTIFY = 'ox' -- 'qb', 'esx', 'ox', 'default'
CFG.FIGHTS = {
[1] = { -- 1
countdown = vector3(319.19, -2085.05, 18.0),
betting = vector4(330.68, -2084.84, 16.98, 97.05),
fighters = {
pos = {
vector4(319.22, -2088.22, 17.69, 4.39),
vector4(319.29, -2082.02, 17.87, 180.37)
},
},
fans = {
pos = {
vector4(316.65, -2077.44, 17.01, 211.28),
vector4(321.45, -2077.87, 17.1, 166.72),
vector4(323.72, -2080.96, 17.01, 124.21),
vector4(324.87, -2085.1, 16.91, 92.21),
vector4(323.78, -2088.77, 16.79, 69.14),
vector4(321.91, -2092.11, 16.66, 40.38),
vector4(318.27, -2094.05, 16.57, 355.28),
vector4(315.05, -2092.09, 16.5, 327.93),
vector4(314.16, -2088.85, 16.58, 306.4),
vector4(313.78, -2085.64, 16.7, 282.47),
vector4(313.29, -2081.37, 16.82, 257.79),
vector4(318.83, -2077.23, 17.08, 176.96)
},
},
blip = {
label = 'Street Fights',
coords = vector3(318.44, -2085.26, 17.73),
sprite = 437,
color = 3,
scale = 0.7,
alpha = 1.0
}
}
}
CFG.SETTINGS = {
countdown = 11, -- seconds, minimal number is 11
health = 500, -- base health for fighters, increase it if you want the fights longer
safe_timeout = 180, -- seconds, if fight doesn't end in x seconds it will make automatic restart
-- for qb/qbx users
use_markedbills = false,
display = {
countdown = true,
-- fighters
health = false,
names = true
},
fans = {
animations = {
'WORLD_HUMAN_CHEERING', 'WORLD_HUMAN_DRINKING', 'WORLD_HUMAN_AA_COFFEE', 'WORLD_HUMAN_AA_SMOKE',
'WORLD_HUMAN_STAND_IMPATIENT', 'WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT',
},
},
male = {
names = {
'Fred', 'Animatronio', 'Lordo', 'Eric', 'Freddie', 'BeatYoAss', 'Fistter', 'Bengoro', 'Diggin Graves', 'Astatoro', 'Rocketman',
'Arnold', 'Sheenoid', 'Loopy', 'Leppy', 'Nahlyz', 'Stepix', 'Flanders', 'Felix', 'Andrew', 'Funzo', 'Mircle', 'Devin', 'Sixxer'
},
skins = {
`g_m_importexport_01`, `g_m_y_ballasout_01`, `g_m_y_lost_01`, `g_m_y_lost_03`, `g_m_y_mexgoon_03`, `g_m_y_salvagoon_01`,
`csb_grove_str_dlr`, `csb_cletus`, `csb_ballasog`, `cs_hunter`, `a_m_y_surfer_01`, `a_m_m_genfat_01`,
`a_m_m_hillbilly_01`, `a_m_m_eastsa_02`, `a_m_m_malibu_01`, `a_m_m_og_boss_01`, `a_m_m_rurmeth_01`, `cs_orleans`,
`ig_roccopelosi`, `ig_ramp_gang`, `ig_ramp_hipster`, `ig_oneil`, `ig_nervousron`, `ig_old_man1a`, `ig_omega`, `ig_old_man2`,
`ig_stretch`, `ig_talmm`, `ig_tylerdix_02`, `ig_wade`, -- `player_two`,
},
},
--[[ female = {
names = {'Trendy', 'Jess', 'Bitchhy', 'Killie', 'Bauxi', 'Anastasyia', 'Freya', 'Rita', 'Tennesey', 'Endzie', 'Catt', 'Naya', 'Ava', 'Scarlett', 'Aurora', 'Victoria', 'Quinn'},
skins = {
`a_f_m_downtown_01`, `a_f_m_skidrow_01`, `a_f_m_beach_01`, `a_f_m_fatwhite_01`, `a_f_y_beach_01`, `a_f_o_ktown_01`, `a_f_y_business_02`, `a_f_y_eastsa_02`, `a_f_y_eastsa_01`, `a_f_y_juggalo_01`, `cs_ashley`, `cs_debra`,
`cs_jewelas`, `cs_janet`, `cs_maryann`, `cs_magenta`, `cs_movpremf_01`, `cs_mrsphillips`, ``
},
} ]]
}
CFG.LANG = {
betting_menu = 'Press ~INPUT_PICKUP~ to open menu.',
countdown_start = 'Countdown for fight started, last chance to place your bets!',
fight_start = 'Fight started!',
already_started = 'Fight is already started.',
no_money = "You don't have money.",
no_money_for_bet = "You don't have enough money to place this bet.",
win = 'You won $%i in the bet.',
lose = 'You lost $%i in the bet.',
name_and_hp = '~g~%s (HP:%i)',
name = '~g~%s',
hp = '~g~HP:%i'
}
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