Configuration

Available configuration for resource.

CFG = {}

CFG.FRAMEWORK = 'qb' -- 'qb', 'qbx', 'esx' or false
CFG.TARGET = 'qb' -- 'qb', 'ox' or false
CFG.NOTIFY = 'ox' -- 'qb', 'esx', 'ox', 'default'

CFG.FIGHTS = {
    [1] = { -- 1
        countdown = vector3(319.19, -2085.05, 18.0),
        betting = vector4(330.68, -2084.84, 16.98, 97.05),
        fighters = {
            pos = {
                vector4(319.22, -2088.22, 17.69, 4.39),
                vector4(319.29, -2082.02, 17.87, 180.37)
            },
        },
        fans = {
            pos = {
                vector4(316.65, -2077.44, 17.01, 211.28),
                vector4(321.45, -2077.87, 17.1, 166.72),
                vector4(323.72, -2080.96, 17.01, 124.21),
                vector4(324.87, -2085.1, 16.91, 92.21),
                vector4(323.78, -2088.77, 16.79, 69.14),
                vector4(321.91, -2092.11, 16.66, 40.38),
                vector4(318.27, -2094.05, 16.57, 355.28),
                vector4(315.05, -2092.09, 16.5, 327.93),
                vector4(314.16, -2088.85, 16.58, 306.4),
                vector4(313.78, -2085.64, 16.7, 282.47),
                vector4(313.29, -2081.37, 16.82, 257.79),
                vector4(318.83, -2077.23, 17.08, 176.96)
            },
        },
        blip = {
            label = 'Street Fights', 
            coords = vector3(318.44, -2085.26, 17.73),
            sprite = 437, 
            color = 3,
            scale = 0.7, 
            alpha = 1.0
        }
    }
}

CFG.SETTINGS = {
    countdown = 11, -- seconds, minimal number is 11
    health = 500, -- base health for fighters, increase it if you want the fights longer
    
    safe_timeout = 180, -- seconds, if fight doesn't end in x seconds it will make automatic restart

    -- for qb/qbx users
    use_markedbills = false,

    display = {
        countdown = true,

        -- fighters
        health = false,
        names = true
    },

    fans = {
        animations = {
            'WORLD_HUMAN_CHEERING', 'WORLD_HUMAN_DRINKING', 'WORLD_HUMAN_AA_COFFEE', 'WORLD_HUMAN_AA_SMOKE',
            'WORLD_HUMAN_STAND_IMPATIENT', 'WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT',
        },
    },

    male = {
        names = {
            'Fred', 'Animatronio', 'Lordo', 'Eric', 'Freddie', 'BeatYoAss', 'Fistter', 'Bengoro', 'Diggin Graves', 'Astatoro', 'Rocketman', 
            'Arnold', 'Sheenoid', 'Loopy', 'Leppy', 'Nahlyz', 'Stepix', 'Flanders', 'Felix', 'Andrew', 'Funzo', 'Mircle', 'Devin', 'Sixxer'
        },
        skins = {
            `g_m_importexport_01`, `g_m_y_ballasout_01`, `g_m_y_lost_01`, `g_m_y_lost_03`, `g_m_y_mexgoon_03`, `g_m_y_salvagoon_01`, 
            `csb_grove_str_dlr`, `csb_cletus`, `csb_ballasog`, `cs_hunter`, `a_m_y_surfer_01`, `a_m_m_genfat_01`, 
            `a_m_m_hillbilly_01`, `a_m_m_eastsa_02`, `a_m_m_malibu_01`, `a_m_m_og_boss_01`, `a_m_m_rurmeth_01`, `cs_orleans`, 
            `ig_roccopelosi`, `ig_ramp_gang`, `ig_ramp_hipster`, `ig_oneil`, `ig_nervousron`, `ig_old_man1a`, `ig_omega`, `ig_old_man2`,
            `ig_stretch`, `ig_talmm`, `ig_tylerdix_02`, `ig_wade`, -- `player_two`,
        },
    },

    --[[ female = {
        names = {'Trendy', 'Jess', 'Bitchhy', 'Killie', 'Bauxi', 'Anastasyia', 'Freya', 'Rita', 'Tennesey', 'Endzie', 'Catt', 'Naya', 'Ava', 'Scarlett', 'Aurora', 'Victoria', 'Quinn'},
        skins = {
            `a_f_m_downtown_01`, `a_f_m_skidrow_01`, `a_f_m_beach_01`, `a_f_m_fatwhite_01`, `a_f_y_beach_01`, `a_f_o_ktown_01`, `a_f_y_business_02`, `a_f_y_eastsa_02`, `a_f_y_eastsa_01`, `a_f_y_juggalo_01`, `cs_ashley`, `cs_debra`, 
            `cs_jewelas`, `cs_janet`, `cs_maryann`, `cs_magenta`, `cs_movpremf_01`, `cs_mrsphillips`, ``
        },
    } ]]
}

CFG.LANG = {
    betting_menu = 'Press ~INPUT_PICKUP~ to open menu.',
    countdown_start = 'Countdown for fight started, last chance to place your bets!',
    fight_start = 'Fight started!',
    already_started = 'Fight is already started.',

    no_money = "You don't have money.",
    no_money_for_bet = "You don't have enough money to place this bet.",

    win = 'You won $%i in the bet.',
    lose = 'You lost $%i in the bet.',

    name_and_hp = '~g~%s (HP:%i)',
    name = '~g~%s',
    hp = '~g~HP:%i'
}

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