Parameters
This documentation explains all the parameters available for configuring heists in the system. Each parameter is explained with its purpose, data type, and examples.
Basic Configuration
Parameter
Type
Description
table.insert(Heists, {
name = 'Pacific Bank',
-- other parameters...
})Timer Settings
Parameter
Type
Description
timer = {
time_to_finish = 30, -- minutes
cooldown_timer = 120, -- minutes
group = 'fleeca' -- Optional: all heists in this group share cooldown
}Police Requirements
Parameter
Type
Description
Blips
Parameter
Type
Description
Door System
Parameter
Type
Description
On Reset Options
Parameter
Type
Description
Render Points
Parameter
Type
Description
Stages and Interactions
Stage Configuration
Parameter
Type
Description
Interaction Configuration
Parameter
Type
Description
Interaction Zone
Parameter
Type
Description
Requirements
Parameter
Type
Description
Progressbar
Animation Scene
Parameter
Type
Description
Minigame
Parameter
Type
Description
Object
Parameter
Type
Description
Callback Functions
Parameter
Type
Description
NPC Configuration
Global NPC Settings
Parameter
Type
Description
Individual NPC Settings
Parameter
Type
Description
Value
Description
Patrol Routes
Parameter
Type
Description
Vehicle Configuration
Parameter
Type
Description
Reward System
Parameter
Type
Description
Item Rewards
Parameter
Type
Description
Function Calls
Common Functions
Function Name
Parameters
Description
Event Calls
Parameter
Type
Description
Vector Types
Type
Description
Tips
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