Configuration

Available configuration for resource.

CFG = {}
CFG.FRAMEWORK = 'qb' -- 'qb', 'qbx', 'esx' or false
CFG.NOTIFY = 'ox' -- 'qb', 'esx', 'ox', 'default'

CFG.SETTINGS = {

    -- only enabled when cfg.framework is false, it's possible to change it at server_editable.lua
    command = 'yoga',

    stress = {
        enable = true, -- true/false

        -- add your own event for relieving stress
        events = {
            remove = {
                type = 'server', -- 'client' or 'server'
                name = 'hud:server:RelieveStress'
            },
            add = {
                type = 'server', -- 'client' or 'server'
                name = 'hud:server:GainStress'
            },
        },

        -- if performs successfully
        onSuccess = { from = 1, to = 5 }, -- how much stress will be relieved

        -- if fails to perform
        onFail = { from = 1, to = 5 }, -- how much stress will be added
    
        -- meditation interval, for stress relieve
        med_int = 3, -- every x seconds
    },

    --[[
        -- FOR DEVELOPERS --

        if custom_functions are enabled, 
        it doesn't work with settings from above, only med_int parameter
    ]]
    custom_functions = {
        enable = false, -- true / false
        onSuccess = function(amount)
            -- your code
        end,

        onFail = function(amount)
            -- your code
        end
    },

    difficulties = {
        -- available presets: 'easy', 'medium', 'hard'

        -- you don't have to use those presets, 
        -- read through this link to make your own https://overextended.dev/ox_lib/Modules/Interface/Client/skillcheck

        -- phase 1 --
        { 'easy' }, -- 1
        { 'easy' }, -- 2
        { 'easy', 'easy', 'easy', 'medium' }, -- 3
        { 'easy', 'easy', 'easy', 'medium', 'easy', 'easy', 'easy', 'medium' }, -- 4
        { 'easy' }, -- 5

        -- phase 2 -- 
        { 'easy' }, -- 6
        { 'easy' }, -- 7
        { 'easy', 'easy', 'easy', 'easy' }, -- 8
        { 'easy' }, -- 9
        { 'easy' }, -- 10
        { 'easy', 'medium' }, -- 11
        { 'easy', 'easy', 'easy' }, -- 12
        { 'easy', 'easy' }, -- 13
        { { areaSize = 50, speedMultiplier = 1 } }, -- 14
    },

    -- mat types, you can add more if you need to
    yoga_mat_types = {
        { -- 1
            item = 'yoga_mat_1', -- only for QB / QBX / ESX users

            offsets = {
                mid = vec3(0.9, 0.0, 0.5),
                side = vec3(0.0, 0.0, 0.0),
                side2 = vec3(1.7, 0.0, 0.0)
            },
            unrolled = `p_yoga_mat_03_s`,
            rolled = `prop_rolled_yoga_mat`,
            hand_attach = { pos = vec3(0.082, 0.012, -0.080), rot = vec3(117.316, 55.688, 22.36) },
            roll_attach = { pos = vec3(-0.105, 0.844, 0.052), rot = vec3(-75.263, -29.136, 102.103) }
        },
        { -- 2
            item = 'yoga_mat_2', -- only for QB / QBX / ESX users

            offsets = {
                mid = vec3(0.0, 0.0, 0.5),
                side = vec3(-0.9, 0.0, 0.0),
                side2 = vec3(0.9, 0.0, 0.0)
            },
            unrolled = `prop_yoga_mat_01`,
            rolled = `v_res_fa_yogamat1`,
            hand_attach = { pos = vec3(0.104, 0.0, -0.031), rot = vec3(44.554, 3.059, -18.237) },
            roll_attach = { pos = vec3(-0.163, 0.720, -0.027), rot = vec3(-129.246, -57.500, 106.984) }
        }
    }
}

CFG.LANG = {
    not_close = 'You are not close to any side of yoga mat.',
    failed = 'You failed to perform it.',
    
    meditate_hint = 'Press ~INPUT_FRONTEND_PAUSE_ALTERNATE~ to ~r~stop~w~ meditate.\nPress ~INPUT_DETONATE~ to ~b~on/off~w~ camera.',
    yoga_hint = 'Press ~INPUT_PICKUP~ to ~g~perform~w~ yoga.\nPress ~INPUT_FRONTEND_PAUSE_ALTERNATE~ to ~r~stop~w~ yoga.\nPress ~INPUT_DETONATE~ to ~b~on/off~w~ camera.',
    
    place_mat = 'Press ~INPUT_PICKUP~ to place yoga mat.',
    roll_mat = 'Press ~INPUT_PICKUP~ to ~b~roll~w~ yoga mat.',
    mat_hint = 'Press ~INPUT_PICKUP~ to ~g~start~w~ yoga.\nPress ~INPUT_DETONATE~ to ~g~start~w~ meditate.'
}

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